Index

1. Quake III (ioquake)


2. Coursework Quake 3 texture modifications


3. Compiling ioquake3


4. Running ioquake3


5. Current modifications made to ioquake


6. extending .pk3 archive


7. alien/models/players/alien/alien.body


8. Tutorial


9. Smoke


10. changes to cgame/cg_particles.c


11. changes to cgame/cg_weapons.c


12. cgame/cg_marks.c


13. function CG_ParticleDust


14. Adding per model gibs


15. playerInfo_t extended in q3_ui/ui_local.h


16. q3_ui/ui_players.c


17. new function doModelFile


18. q3_ui/ui_players.c


19. Simple modification: dropping weapons on death


20. Function: DropAllClientItems - drop all weapons


Index

1. Quake III (ioquake)
2. Coursework Quake 3 texture modifications
3. Compiling ioquake3
4. Running ioquake3
5. Current modifications made to ioquake
6. extending .pk3 archive
7. alien/models/players/alien/alien.body
8. Tutorial
9. Smoke
10. changes to cgame/cg_particles.c
11. changes to cgame/cg_weapons.c
12. cgame/cg_marks.c
13. function CG_ParticleDust
14. Adding per model gibs
15. playerInfo_t extended in q3_ui/ui_local.h
16. q3_ui/ui_players.c
17. new function doModelFile
18. q3_ui/ui_players.c
19. Simple modification: dropping weapons on death
20. Function: DropAllClientItems - drop all weapons
Index

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